Blog

RSS Feed
hero
Technical

2,000x faster route propagation by rewriting our Traefik gateway in Rust

Rivet is an open-source, self-hostable serverless platform that supports Rivet Functions, Rivet Actors (open-source Cloudflare Durable Objects), and Rivet Containers. We've rewritten our Traefik-based gateway in Rust — now named Rivet Guard — to support the hyper-specific needs of building a serverless platform.

Nathan Flurry
hero
Guide

Building Linear Agents in Node.js & Rivet: Full Walkthrough and Starter Kit

In this guide, you'll learn how to build an AI-powered Linear agent that automates development tasks by generating code based on issue descriptions. You'll build a complete application that authenticates with Linear, receives webhooks, and responds to assignments + comments.

Nathan Flurry
hero
Technical

Considering A W3C Standard For Stateful Serverless

We're Rivet, a new open-source, self-hostable serverless platform with a focus on stateful serverless. If you want to support our mission of building a production-ready and self-hostable serverless runtime, give us a star on GitHub.

Nathan Flurry
hero
Technical

Writing Docs for AI: Making Your Product Seamless for Cursor, Windsurf, and Claude Code Users

Developers increasingly rely on AI-powered tools like Cursor, Windsurf, and Claude Code to streamline coding, debugging, and automation. But if you want your product to integrate smoothly into these AI-driven workflows, you need to structure your documentation in a way that's optimized for Large Language Models (LLMs).

Nicholas Kissel
hero
Technical

SQLite-on-the-Server Is Misunderstood: Better At Hyper-Scale Than Micro-Scale

We're Rivet, a new open-source, self-hostable serverless platform. We've been in the weeds with SQLite-on-the-server recently and – boy – do we have a lot of thoughts to share. Give us a star on GitHub, we'll be sharing a lot more about SQLite soon!

Nathan Flurry
hero
Technical

Is Godot 4's Multiplayer a Worthy Alternative to Unity?

Comparing Unity's high-level multiplayer API with Unity's Fish-Net framework.

Nathan Flurry